Our Team
Together, we achieve more.
We are a group of passionate individuals, each bringing our unique skills and perspectives to the table. Our diverse backgrounds and experiences fuel our creativity and drive us to push the boundaries of what is possible.
Dylan Crozier Designer

My name is Dylan Crozier, and I serve as the Design Lead of Project Zeus, focusing on gameplay and story. My role encompasses crafting design documentation and overseeing the implementation of design concepts.
I also act as the primary Level Designer and Environment Artist. This involves conceptualizing levels, developing layouts, and bringing them to life within Unreal Engine. I strive to balance aesthetics, functionality, and player immersion to enhance both gameplay and narrative.
My dual focus on design and art allows me to maintain a cohesive vision across Project Zeus, ensuring that story elements and gameplay mechanics align with the world we’re building. By iterating on player feedback and refining level designs, I work to deliver a polished and compelling experience that reflects the team’s creativity and dedication.
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Bailey D'Amour Team Lead

Hello! I'm Bailey, one of the programmers working on Project Zeus focused on building tools to empower our level desiners and artist to help them achieve their creative vision.
I'm mostly drawn to the theoretical side of programming and enjoy leveraging by background in computer science by applying mathematics, algorithms, and data structures to solve the hard technical problems that pop up in game development.
I have worked in software development for 8 years and am passionate about computers. I am always trying to learn more and tackling video game development is my next big journey.
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Grant Creamer Programmer Lead

My name is Grant. Throughout highschool I tried to recreate a bunch of video game mechanics/movement systems in Unity. My curiosity for how things worked caused me to learn code and take game development.
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Ashley McJannet Artist Lead

I always aimed to tell stories through mediums that can bring enjoyment to others. I've been able to transfer my 10+ years of experience in traditional arts into my passion for gaming by developing games myself.
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Zachary Touchette Programmer

Hi, I'm Zach! I'm a 23 years old programmer striving to work in the game development industry. Currently I’m in the game development program at Algonquin College. I also enjoy playing video games!
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Brianna Allain Artist

Hi! I'm Brianna, one of the concept artists and 3D modelers for Project Zeus. I've had a passion for art since a young age and grew up playing video games with my family.
Combining my love for both has been an exciting adventure and I look forword to learning more and improving my skills!
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Kyle Smyth Programmer

Hi, I'm Kyle, one of the programmers on Project Zeus, as well as one of our two level designers. My goal is to immerse players in engaging worlds through smart design and writing, and to blend mechanics and gameplay in such a way that allows players to lose themselves in our world.
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Cedrick Picard Programmer

I'm an Algonquin College game developer, and I've made a number of small-scale games with Unreal Engine and Unity. The ability to collaborate as a team to create the most amazing gameplay is what interests me about game development.
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Daniel Plunkett Artist

Hello I am Daniel Plunkett. I was always interested in the behind the scenes of video games and watching youtube videos about video games at a young age, so it wasn't a surprise when game development was the program I decided to take for college.
Throughout college I discovered I am fairly good at 3D modeling so I became one of the modelers for our project.
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Samuel Labelle Artist

Hi, my name is Samuel. I’m an artist working on this project, mainly as a monster designer and prop modeler.
Ever since I was a kid, I always wanted to make my own games and design my own characters, having drawn and played games for as long as I could remember.
I am extremely honored to be able to share my creations to you all, alongside working with others on awesome projects.
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